Without spoiling too much, I just finished a side quest that had me crash an orgy (no actual sex or nudity depicted), but the dialogue throughout was hilarious with a lot of innuendoes.Īnyway, hope you guys appreciate it as much as I and I hope the game is successful 'cause I would love to see it turned into a franchise. Disclosures: This game is developed by Artefacts Studio and published by. In this case, a boring by-the-numbers ‘save the world’ questline would have been far, far preferable to what we actually got. With a script full of humor and adorable graphics. Unfortunately, the narrative aspect of Naheulbeuk is truly abysmal and it ruins everything else the game gets right. For example, the Elf and the Dwarf hate each other and keep bickering and insulting each other, which I find quite entertaining, but the devs understand some might not as there are gameplay options to silence either/both of the characters.Īlso, while the art style might seem cartoonish, the themes and language are very much adult, with a bunch of "shit" and "fuck" dropped here and there. The Dungeon of Naheulbeuk: The Amulet of Chaos - Chicken Edition presents a solid, deep, and fun gameplay. The Combat is fun, while the animations, voice acting, and music. But obviously there are little niggles, but thankfully only one major one really the menu system. As a party of questionable adventures explores the dungeon, they run into a multitude of opportunities for jokes and puns. In all, The Dungeon of Naheulbeuk: The Amulet Of Chaos Chicken Edition is hugely enjoyable. The Dungeon of Naheulbeuk: The Amulet of Chaos Review by Cory Tischbein SeptemIn poking fun at RPGs of old, Artefacts Studio elicits laughs and crafts a commendable combat system, but it loses sight of much of what makes those classics engaging: an engrossing narrative. The game, in general, has a lot of "comedy" in it, which might be greatly appreciated by some, and not so much by others. The Dungeon of Naheulbeuk: The Amulet of Chaos is a turn-based dungeon crawler released by developed Artefacts Studio and publisher Dear Villagers. The character development is simple but deep, allowing for multiple builds per character. The game is played from an isometric perspective and has free exploration of the dungeon, while combat is great, it's turn-based tactical. There are two narrative twists to this: First, each character is a HUGE cliche of their own class, and second, they are aware they are in a game (Deadpool style), making comments like "I can't open that locked chest because I didn't put enough points in the relevant skill in my character sheet". It's based on a satirical French cartoon that depicts a classic D&D adventuring party (A ranger, a thief, an elf, a wizard, etc.) going through their (mis)adventures. I have put around ~20 hours on this title (PS4) and I'm loving it.
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